Ezra: The Planar Convergence

Ezra: Tales & Tails - Session 1
Down with La Gata!

Our tale begins with two souls, Reshaam Isloniu and Androcles Quailbane, both searching for the same thing. They have yet to learn of the others involvement… but today, of all days, they will meet.

Androcles

We begin with Androcles, during his second day of searching the merchant quarters of Dragon Maw Bay. For the past few months he has traveled, be it by hoof or foot, to the city from his tribe in Erenia, with a letter marked for a mysterious La Gata. He has questioned the locals for the whereabouts of this figure, though he is often met with sour, startled, or confused looks. Finally, able to find someone to point him in the right direction, he heads to the Lower Quarter, a well known slum of the huge city. Here, he begins his search anew, though at least closer than before.

Without much of a delay, he comes upon a boisterous elvish man, a slightly portly fellow with a loud mouth. Putting on his best face, looking sad and lost, he questions the man where he might find a person by the name of La Gata. The man, finding Androcles’ situation unfavorable, wraps his arm around his shoulder, saying that he’ll take him to see La Gata. Slipping out from under the man’s arm, Androcles accepts, and they head off.

They pass quickly through the poorer parts of the slums to a much nicer area, where they arrive in front of a windowless building carved into the stone of the mountain. A pair of Lizardfolk bouncers stand outside the door, their black beady eyes focusing on the newly arrived pair. The elf accompanying Androcles offers up a quick nod.

“We’ll be headin’ in. No reason to worry about us, guys.”

They nod, stoically, and open the doors. Immediately scents assail the young catfolk’s finely-tuned nose: the scent of smelly people, fine ale, and a pleasant smelling smoke that sends his mind aflutter. Sitting him at an empty table, the elf tells him to make himself at home while he talks to the barkeep; a tall elven man with a fair amount of facial hair. Androcles accepts, taking a good look around the place.
Ten other people inhabit the bar, not including himself, his friend, and the keep, and half have their eyes on him. In the corner, a stage is kept only by a lone man playing a quiet tune on a woodwind. At his table, the remains of a pipe smolder, along with an empty tankard. After stealing the salt shaker, he takes a few quick puffs of the pipe. His eyes unfocus as the jollyweed sinks in, and after a second puff, he fades into darkness.

Reshaam

Within the Bay’s Guard Barracks, Reshaam sits patiently as he is briefed by Captain Lowell of the Guard. Quietly thanked for his services as a contractor, he is asked to make a vital move against a crime organization that has been plaguing the slums for a long while. Known for human (though not specifically) trafficking and the sale and distribution of illegal substances, this organization is well known for cleaning up the slums… at a price. He is asked to quietly remove their top lieutenant—be it by manners violent or otherwise—from the picture; an elf by the name of Hesham Gates. He is extremely talented with his dual shortswords, and is certainly not below slipping something into his customers drinks to help ease them into the slave trade. Handing him a silver guard whistle, Captain Lowell thanks him and sends him out on his way.

On the streets, Reshaam becomes a different man. Armed with knowledge and his ancestral sword, he heads through the Slums to the last known whereabouts of the man called Hesham Gates: a surprisingly nice tavern within the heart of the district. He find the place, complete with Bouncers, and makes a calm introduction as they move to remove him.

“Easy; I’m looking to buy some flesh.”

The bouncers exchange looks, then allow him through without a second thought. Shaking his head as he enters, he murmurs. “Looking for some flesh… and I’m made of quicksilver.”

All eyes settle on him as he walks to the bar, taking a seat next to a sleepy drunk. Retaining an almost bored look, he begins small talk with the man behind the counter; Hesham. Eventually, he offers him an ultimatum.

“Look, it’s either you turn this life over or you die where you stand. I’m not afraid of taking you down, here and now.”
“What,” he chuckles, eyeing the patrons. “You’re not afraid of getting put down by the ten other patrons in here?”
“Not one bit.”
Hesham pauses, thinking critically for a minute, before shaking his head.
“No can-do, bud— but tell you what. You’ve got balls. How about I introduce you to the big player downstairs.”
Reshaam blinks, then quirks his head. “What, really?”
“Yep; just step behind the bar and I’ll lead you to ’em.”

Sensing the imminent trap, he steels himself, walking behind the counter and giving Hesham a critical look. Noticing that the Leuitenant is standing ontop of a hidden door, he chuckles.

“Nice.”
“Gotta have a back-up plan.”
“Sure, yeah.”

The pair enter the door to the back hall, and continue down it. Attempting to check on a slightly open door, Reshaam stumbles into it, looking like a drunk. Winding for what seems like several minutes, Reshaam feels Hesham breathing down his back the whole way. At the top of a set of stairs, Hesham makes his move, slicing at his back with a poisoned short-sword. Only managing to score a hit on his side, Reshaam returns with double the force, slicing down Hesham’s chest with his electrified scimitar. Howling in pain, Hesham lays down a cloud of darkness and flees, footsteps echoing down the otherwise dark corridor. In an attempt to move forward, Reshaam trips and ends up tumbling down the stairs.

It takes him a moment to recover, but he forces himself up, rubbing at his side. Another set of doors are before him, and he takes a moment to stop and listen. Beyond he hears growls and whines, similar to a dog. As he steps within, they reveal themselves to be massive hounds with glowing red eyes. They attack! Beheading one with a single slice of his blade, the second latches onto his arm, teeth like hot daggers, only to be fended off by another strike. As its blood splatters on the floor, it growls, erupting into flame.

“Hellhounds… great.”

As it lunges to attack, he splits its skull with his blade, watching it fall to the floor. This room has a pair of doors, one smaller and the other larger. Choosing the smaller, he eases up to it to listen, hearing grunts and cries from within. Kicking the door open, he finds a darkly lit room, with row upon row of cages. All manner of humanoid are crammed into the cages, and at the end are two larger cages with beds. Within, the sounds of intimacy can be heard.

It is here that Androcles awakens, with a throbbing head and his belongings missing. He watches as Reshaam walks into the room, wrenching back an Orc from an unconscious slave, throwing him back against one of the cages.

“Bastard!” He yells, and watches as a lizardess within the cage begins to strangle the dazed Orc. She grunts in satisfaction as the Orc lets out a gurgled cry, then stops breathing. Moving to the next cage, he removes a second man from a cage, this time a dwarvish man the victim. This man sees his dead comrade and flees, pulling up his pants as he does so.

Meanwhile, Androcles slams against the door to his cage, eager to flee his circumstances. As Reshaam unlocks all of the other cages, he chuckles slightly at him.

“Relax, friend, I’ll get you out of there.”

Removed from the cage, he grabs Reshaam’s arm, thanking him deeply for his actions and offering to stay by his side until the ordeal is over. While he is uneasy at the thought, it does seem like a good idea, considering the wounds already on him. He accepts, telling the others to stay in the room until he has cleared the rest of the place out.

Together, Reshaam and Androcles enter the only door left; the pair of double doors. Taking a unfruitful moment to listen at the door, they push in to find a long hallway. At the end is a large desk, constructed of some foreign wood, at a lounging buxom babe.

Dark hair, full lips, and smouldering eyes, she smiles at them, a gesture that would send lesser men to their knees.

“So, I see you’ve found your way down here. Is there some business that you’d like to discuss, or is this a visit simply for pleasure?”
“Oh, something entirely different—you see, you’ve been kind of a pain in my ass lately, and I really haven’t appreciated it.”
“Have I,” A rich bubbling laugh echoes through the room, sending shivers down Androcles’ spine. “That’s too bad; you’ve got a fine rear.”
“You’re going down, La Gata, and I’ll be the one to take you the—”
“Wait,” Interjects Androcles, fumbling to pull out his letter. “I have a letter for you from my people!”
“Really, do you now?” Leaning forward in her chair, she smiles a bit wider. “Bring it to me, little one.”

He runs the letter over to her, and watches as she tears it open with a quiet patience, reading the contents with an intrigued smile.

“Do you know what this letter says?”
“No, I don’t.”
“You belong to me, now.”
“I wha-”
“-No he doesn’t.” Reshaam barks, hand on the pommel of his scimitar.
“Oh yes dear, he very much does. It says so right here—‘you can have him’.”
“I won’t let you take him.”
“Oh… well, perhaps we got off to a bad start,” She crosses her legs, leaning back and biting at one of her nails. Those smouldering eyes don’t leave his for a second. “Why don’t you come over here and kiss me.”

The words, infused with trace amounts of power, hit Reshaam like a bag of bricks. For a moment, he reels, clutching at his head, before taking halted steps toward her. Androcles watches in horror as he comes to the woman’s side, and meets her lips.

“Yes,” She whispers through it, hand beginning to twine into his hair. “Now why don’t you come to bed with me.”
“I don’t think so, lady.”

His hand flashes to his sword in an instant as the Suggestion spell fails, and he draws it across her stomach. Hot blood spills onto the ground, along with the beginnings of entrails— but instead of falling, she screams with rage. Androcles, seeing the blood fall, goes into a rage, clawing into her back and sides unrelentingly. After another blood-curtling scream, her skin begins to melt away.

Which changes things, a lot. From her crown, a small pair of horns sprout. and at her heel, spurs of bone give her an elevated view with demonic heels. From her rear, a small arrow-tipped tail grows, which she immediately lashes in furious anger. Her nails grow into long claws, which she immediately strikes out at Reshaam with.

The strikes hit, and he cries out in pain as they tear flesh with the ease of a blade. Androcles’ eyes go wide, and he latches his arms around the demonic woman, holding her in place. She shrieks, wriggling in his arms, until Reshaam hits her with another strike of his lightning-infused blade. As the lightning skitters over her skin, Androcles hops back, eager to not be hit by backlash, though with her arms now free, she slashes him across the torso.

“That’s enough!” Aiming a strike for her neck, Reshaam swings. Only able to utter a quick, ‘no’, La Gata’s head comes tumbling down from her shoulders.

The world fades to black…

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Ezra: Tales & Tails - Down with La Gata!
Things are interesting in the lair of an ex-crimelord.

As we return to our heroes, they stand over the bubbling corpse of the succubus once known as La Gata. They take a moment to breath before Reshaam asks Androcles to step aside— and look away if he’s prone to nausea. The Catfolk turns away, taking the time to inspect the room for anything that might have been hidden— and finding a sewer grate that has been moved more than a few times. As he goes to turn and tell Reshaam of his findings, he hears the meaty snap and crack of blade meeting flesh and bone. Holding the succubus’ severed head an arms length away, keeping the acidic icor off his boots, he puts on a lopsided smile.
“Ah, I told you not to look.”

After Androcles has finished retching, the pair continue the search. Together, they find a total of 25 gold pieces (thrown into the fountain), several papers regarding slave contracts (which are immediately torn up), and a necklace with three firey orbs hanging from it. Reshaam remarks about how little loot there is, while noting a hidden door, before heading out to finish his part of the bargain.
“I’ve got to let the Guard know to come- hopefully not get too torn up in the process. You should probably stay with the prisoners.”
“Yeah, good idea.”

Entering into the sub-office, they hear the quiet tup of feet from the stairwell. Exchanging a confused look, the pair flank the door and ready their blades. The three men in suits, all with slicked back hair enter the room, speaking in a guttural language. Androcles recognizes it as Undercommon.
Shit, did you hear that?
I hope the boss is okay…
The first hardly has a chance to notice him before Reshaam pulls him in and guts him, letting his body fall to the floor.

Brandishing the severed head of their boss, Reshaam bellows, “FLEE!”

One man obliges immediately, letting out a high pitched squeal and darting back up the stairs. The second sees no reason to flee and, after a few mumbled words, the room is plunged into darkness. Fighting blind, wounded Androcles flees to the prisoners, asking if any of them would be willing to fight with his bow. The Lizardess declines his bow, but heads out into the room herself with only claws in hand. With the upper hand with the man in the tuxedo, Reshaam took several wounds, the poisoned tip of the dagger sapping his strength. Hearing someone enter the room, he is considerably confused.
“I thought I told you to stay back.”
“He told me you needed help.” Comes the unfamiliar voice of the Lizardess, who lashes out at the goon with her claws. After a quiet yelp from the goon, he sighs.
“Androcles, get her out of here, please!”
Attempting to pull the Lizardess back, he finds her less than willing to leave the fight, and instead opts to keep an eye over the remaining prisoners. With her help, Reshaam deals the final blow. In a flash of light, the darkness dissipates, leaving him blind for a few moments. When his senses return to him, the Lizardess has donned the goons tuxedo, adjusting the lapels.
“What…?”
“Ah, nothing. Looks good; not a good as nothing, though.”
“…Thanks, I guess.”
“Sure, no problem. Androcles, stay with them, okay? I’m going up.”
“Sure! No problem.”


Placing the whistle he received from the Guard in his mouth, Reshaam ascends. Brandishing his Scimitar in one hand and the decapitated head of La Gata in the other, he edges the door to the Bar proper open with an annoying squeak.

“Arrigh-” He checks the room, whistle in mouth, while the eyes of ten men stare back. Shaking the severed head a bit for punctuation, he continues. “I fink its a good move for you to geddout.”
“Sounds like a good goddamn plan to me,” Mumbles one man in his hasty retreat, discarding his chair. Four others follow him, but the rest remain, eyes locked on Reshaam. With another force of will, he glares.
“The Guard’ll be ‘ere in fifteen minutes. Ser’sly, geddout while the gettin’s good.”

With all the encouragement they needed, the rest retreat to swindle another day. Stepping out of the doors, he lets out a shrill tweet of the whistle. As he turns to check the road, both bouncers eye him with disdain. They move to strike him, but he pockets the whistle and raises his hands.
“C’mon, I killed your boss. Just leave and you wont have to explain yourself to the Guard.”
Deciding it sounds better than the alternative, they exchange a knowing nod with each other and head in opposite directions.

Propping the front doors open with a chair, and placing the severed head on a table, Reshaam waits for the Guard to show up by packing a pipe with Jollyweed and leaning back in his chair…


Meanwhile, below, Androcles sniffs around the former office of La Gata, checking behind the hidden grate to find a passageway. Due to its smell, he passes on exploring, but he checks the door behind her desk. Within a massive round bed lays with its sheets disheveled, stains clear on its surface. In opposite corners are a chair and wardrobe with a mirror, each unattended. While inspecting the undersides of the pillows, he finds that the ceiling is transparent, offering a clear view of the undersides of each unfortunate patron to the street. Watching as a female walks down the street, he begins to understand the true nature of the room, and his expression sours.

“Ew.”

Seriously freaked out, he takes a final look in the wardrobe, to find various lacy underthings, tight dresses, and a drawer full of sticky toys. Grabbing a pile of the clothes (and a single toy), he heads back to the prisoners.

Offering a pair of panties to the Lizardess, he smiles.
“Thought you’d be more comfortable in this.”
“Ah, thanks. Better than nothing.” She mutters with a smile, dropping trousers and donning the new garment without a care for other eyes in the room. Averting his eyes, Androcles heads into the shabby prison to offer a fine dress to the older woman within. She smiles and thanks him.
“Oh, and you might want these for him.” He tosses an additional (extra large) set of underwear to the woman, and one of the sticky toys. She looks aghast at the toy, her eyes full of tears.
“…You know, to stop the leaking.”
Finally, he places the final clothes over the Drow girl, bowing his head. Returning to some semblance of consiousness, she quietly thanks him. Together, they climb the stairs at the sounding of the whistle, joining Reshaam in his moment of relaxation.


“Find anything interesting?”
“No, but I got everyone clothed.” Reshaam looks over to the dwarf, then shakes his head, raising his hands.
“I won’t ask about that.”

The women find a table to sit at, and the older woman comforts the drow girl. The Lizardess takes the opportunity to pick up a pipe and begin smoking, while Androcles sidles up behind the back of the bar, searching through the coffers in hopes of nabbing a few pennies. As if by some miracle by the gods of timing, the Guard show up, a group of five plus the Captain. Reshaam tilts his head and hoists the severed one behind him, waving it in their direction.

“One head, for the Guard. Hope you’ll excuse the mess.” Glancing over the room, the Captain pauses to roll his eyes.
“I’ll dismiss the jollyweed in lieu of the excellent job you did. Went straight for the head, didn’t you— pun intended?”
“Indeed I did; got scratched up real good for it, too.” He pats the wounds at his side, flinching. Tugging a flask of crimson liquid from his belt, the Captain tosses it over to him.
“Drink up, then—Boys, spread out and take anything—I’m going to need you to go through this place.”
“There’s only a little bit you’ll need to go over; we found a few trap doors in the basement,”
“-Yeah,” Androcles interrupts, grinning lopsidedly. “I’m hurt pretty bad too.”
The Captain grimaces, but tosses another flask towards him while passing out smaller ones to the women.
“Well, when you’re ready we should go investigate. Make sure these ladies are well taken care of, alright, boys?”
One hand is waved in acknowledgement, and the three head back into the basement.


They come to a halt in front of the otherwise inconspicuous trap door, little more than a few grooves carved into the stone walls. Reshaam runs his fingers along them, eventually pausing near the top and applying pressure evenly to each side. With a hiss, the door slides back and into the wall, opening up to reveal a ten-foot long passageway. He holds his hand out, takes a cursory glance, then sighs.
“Mind grabbing me that potted plant?”
“Sure, I got it.” Androcles grins, skipping over and bringing it to him. He accepts, then tosses it against the far wall. As the remains fall onto the floor, it buckles and falls out, leading to an thin-ledged pit. They stand there, perplexed for a bit before the Captain speaks up.
“Maybe the tabletop? We could place it over the hole like a bridge.”
“Yeah… sure, that’ll work.”
They line up on either edge, while the Captain stands aside, then kick down at its sides. Unfortunately, Androcles’ foot lands with more of a crunch than usual, as he crushes the button within. The trap-pit before the desk lurches open, sending the fine rug down a fifty-foot hole.
“Please tell me that still works.” Reshaam sighs. Lifting the shattered pieces of the button, Androcles gives an embarrassed smile.
“Sorry…”

With the board aquired, they lay it over the pit, opening the door to another room. Their eyes are first drawn to the massive pile of shining golden coins, stacked high, then to the massive beast sitting atop them. With the head of an eagle, but the body of a lion, the Griffon lets out a shrill screech before opening its wings. Obviously stunted by its small home, Androcles lets out a quiet gasp.
“It’s okay, we’re not here to hurt you. It’ll be alright…”

But a predator protects its hoard. It screeches once more, rearing on its hind legs. Darting forward, Reshaam slices into its breast with his crackling Scimitar, while the Captain and Androcles flank it. Raking his claws against the beast’s flank, finally the Griffon realizes it has been bested. It slinks to the floor, folding its wings and cooing. With some quiet words from Androcles, the beast is calmed, and the world fades to black…

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Ezra: Tales & Tails - A Slippery Situation [WIP]
You can dress them up and take them out.

We open as we last left off, with Androcles calming the Griffon, his claws running over the beast’s flank. Exchanging glances with the two, the Guard Captain takes a look from the pile of gold to the door. Reshaam, smiling wide, gestures towards the chest in the corner.

“You gonna… let us check that out?”
The Captain raises his arms, turning towards the door. “Alright, but keep your hands—and paws—off of the gold, okay? You’re going to get your share of it later.”
From the corner comes the malicious whisper from Androcles, “Maybe we should just kill him and take it all.”
Freezing, he looks from Andy to Reshaam, brow raised.
“I sincerely hope you were joking.”

Appologies are said, and he leaves, allowing Reshaam to do his work on the chest. It’s obviously been outfitted with a trap; a pair of inlaid metal skulls have open mouths. In his attempt to disarm the trap, however, he ends up setting it off, and globs of acid eat away at his armor. He spits out a curse, brushing as much of it as he can off, before kicking open the chest with a grunt. Within is contained a +1 Champions Armored Coat, and a Grey Bag of Tricks. Reshaam is almost content with the coat until he finds its weight far too heavy, and Andy holds onto the grey bag. Some fun is had with learning of it’s use (mostly the loss of half a pound of soap and several gold) and they attempt to use its animals to feed the Griffon- all of whom seem to be inherently nervous and shivery.

It works, for the most part, but the hard part is in attempting to get it out of the room. With a lot of coaxing, struggling, and a bit of lubrication, the Griffon is squeezed through the tiny hallway, coming out the other side and flopping paw over claw. The Guard Contingent, now checking over the surrounding area (having set up a plank walkway over the massive pit in the room), let out startled gasps and back away. Throwing another animal from the Bag of Tricks, Andy is dismayed to find that it is a dog, but the Griffon consumes it with vigor. As the Griffon settles into a nap, the Captain and Reshaam count out the gold heap and split it— a hefty half of the gold (25,000) goes towards Reshaam in thanks for his service above and beyond the call of duty. He drops 5k of it off with Andy, then heads out to get the full kit for the Griffon, in hopes of ditching his newly found ‘sidekick’. Content to nap with the beast, Andy hangs back.


Without much trouble Reshaam finds himself in a well-to-do establishment in the Mercantile quarter known as The Hippogriff’s Horseshoe. The massive red barn-doors slide open as he pushes, leading him into a quaintly appointed office that leads into the larger stable. Sitting behind the desk, a half-elf woman stands, beaming sunnily at the new customer.

“Welcome to the Hippogriff’s Horseshoe! How can I help you today?”
“Just looking for some kit for a friend’s Hippogriff-oh, oops, I meant Griffon. Catchy sign you have there.” He smiles, putting forward his friendly attitude. She smiles, leading him over to a display of finely tooled saddles, bits, and bridles.
“Yeah, we run a tight ship here. So, what sort of saddle are you looking for? Exotic definitely, for a Griffon; but do you want Military or Riding?”
“Ah, probably Riding.” He clears his throat, looking over the saddles.
“You sure? I don’t think,” She gives him a very obvious and deliberate once over, smiling. “You’d do poorly for having a Military one.”
“Ah, fine. Military, then.”
“Anything else? Bridle, harness?”
“Sure, just throw me together whatever you’ve got for that.”
“Not a problem! That’ll be… 100gp.” Procuring the gold from his massive bag, she snaps her fingers, frowning.
“Dang, coulda gotten more out of you!” They exchange smiles, and he heads back.


Doing nothing but napping the entire time, Reshaam finds Androcles much as he left him. He tosses the bag full of goodies at him, then looks to the Captain, who shrugs.
“Can I still hold you to that drink?”

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Ezra: Tales & Tails - A Royal Wedding [WIP]
Learning to keep manners in the Palace is an interesting affair.

Retrieve Tessa, meet Kin’rada, the black Catfolk and take him to the Silver Lining with them. Andy has to buy him a suit, so Reshaam and Tessa head in. They meet a Slyph at the front counter, who is airy and very happy to seat them in the Guard’s private booth. They chat a bit about the various goings on around the town, when Andy and Kin come in and join them. They order, talk a bit more about the potential threads within the the Royal wedding (possible interlopers/assassins), and Reshaam says they should hire a real good Priest for the wedding. They are in agreeance and they tuck into the food. Without much else said, they head out, Reshaam walking Tessa home, and Andy holding onto Kin. Reshaam gets some, has dreams of the Isloniu manor and a woman singing to him, while Andy has a dream almost like a nightmare and a good-dream. Ever present through out the dream was an ever-changing-color eye. Reshaam has a second encounter with Tessa, cooks her breakfast, then heads home. Androcles heads out for a walk, steals some lemons in a person’s garden, and meets Reshaam on the way home. Within, the house is a mess; blanket pile, and Kin asleep on the couch. They talk, and spend the day sparring.

The next day, they send out Kin to do the shopping (who appreciates having somewhere to stay), and head off to meet Captain Lowell.

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Ezra: Tales & Tails - Clouds over Ceremony [WIP]
New Friends, Old Friends, and whispers of darker tidings.

Meet Captain Lowell at his post outside of the Noble District, as he dismisses the guard. They go into the Palace without much hub-ub. Androcles gets a pin from an old guy for cheaper. They get their “prints” taken, essentially, as they enter the Palace. Within, they notice Hesham chilling out in the corner, taking the crowd in. Reshaam moves over towards him after looking at the King and his new Queen, meeting the Drow woman on the way over. She thanks him for saving her, and hands him a drink. He says some kind words and thanks before heading off. Andy eats some delicious hordurves, and hides his way over to them to listen in.

Reshaam talks with Hesham for a while, hoping that he can get something out. He says he’s there on guard duty, looking out for important people and places. (i.e. looking into him) Andy drops in, effectively killing the conversation, then has to go take a shit. Reshaam then goes off to talk to Captain Lowell, who appears to be talking to a tall woman. It turns out to be his Aunt (Saint) Alexis, who is just tickled to see him. She exchanges some cute stories, and then he asks why she’s here. She says to help look into whatever this is.

On his way to the bathroom, Androcles shits little tiny gold chunks from his crazy meal the night before. After freaking out over it, he exits to find two Draconic looking women attempt to pull a box within the window. They stare at him as he smart-talks them, then they book it; one into a nearby door, and the other out the window. He chases the one into the room, and finds that they have essentially hidden within the servants quarters within. He can’t find her, so he goes out and drags the box into the main room.

Reshaam gives Andy a bad look, then they head into the hallway with the box again. Lowell says that he’ll follow in a bit. As they go to open the box, they find that in the open window is the Draconic woman holding the Drow hostage. Reshaam barks at her to let her go, while Andy tries the bad-cop routine. Reshaam does another good-cop chance, and the Draconic woman pushes the Drow forward to leap out the window and off of the balcony. Annoyed with the circumstances, they both crack open the box. Within they find some candlesticks, silverware, and an enchanted crown. Eager to try and put it on his head (by the voices, even), Captain Lowell goes off to fetch Alexis. Andy pockets the spoon, and attempts to comfort the sobbing Drow woman. Alexis comes in, angrily tells Reshaam to drop the crown (revealed as a Crown of Strangulation; an ASSASSINATION ATTEMPT!). Dra’Lyea is put to bed (the drow lady) and she thanks Reshaam for all of the time he’s spent trying to help her, and he hires her on as his secretary.

They go out into the party and find Hesham in the Throne room. Reshaam has a quick talk with the High King, who tells him that he’s not suprised that there was an attempt on his life. He wishes the Young Isloniu well, then he goes off to talk to Hesham. They talk for a bit (Hesham gives Andy his very strong drink), and find that they’re not so different. Having had enough of talking, they leave to go join the party at large. Fade to black.

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